On the usability of taps and the lessons for web design
I have been reviewing the usability of taps - avoiding arrest for getting my camera out in public toilets and showers - in order to see what lessons the design of everyday objects can tell us about web design.
Here are the findings ...
If you need massive instructions, you've cocked it up
So these are the massive instructions pinned behind one tap I came across. Er, people, it's a tap. If it needs all this, it's a rubbish tap.
The lessons
If you're writing loads of help text for your site or tools because of problems in usability testing, there's something wrong with the interface. Start again. From scratch. Help text is not the answer.
Keep important information above the fold
Virgin trains taps and soap
This is what you see when standing there. WHERE IS THE ACTUAL TAP?!? How do I operate it?
This is what you see when you bend down. Oh, that's where the tap and dispenser are ... I really want to bend right over to waist level to be able to use them.
The lesson
I know people can scroll. And I know not everything should be visible when you first look at a webpage - but you need to give people a clue when they first get there. Making people scroll (bend over) to see important functionality is a bad idea. So don't have a massive header panel, for instance.
Degrade gracefully
These taps aren't going to degrade gracefully. The hot is on the right (the left is usual in the UK) and the blue marker for cold has fallen off the one on the left. If the red marker falls off, no one will know which tap is which.
The lesson
If you use javascript for functionality, make sure the pages work with javascript off. Some mobile phones don't run javascript for instance - so making your comments run via client-side javascript or having carousels that don't work with javascript off is a bad idea.
Don't use a tiny font
If you have one of those rotating taps, it helps if people know which way to rotate the damn thing to get it to work.
Here's a tap I came across:
And here it is when I bent forward to inspect the tiny 6 point font that says cold and hot.
The lesson
Typography and readability are important - I recently chided newspapers for their small fonts:
- Aim for 1em (= 16px or 12pt) for your body copy font if you want people to read it.
- Don't set your font in absolute pixels, as you stop IE6 users resizing it.
- Make sure that if someone ups the font size in your browser, your layout is still readable.
Test it works
So, look at this tap (sorry for picture quality). There's a pointy end and a large white end you hold onto. Guess what - the pointy end shows nothing. You need the large white end to obscure the setting you want for it to work ...
So when the white bit obscures hot (and the pointy bit points at cold), it's hot. And when, as pictured, the point is pointed at 'tepid', well, that's when it's off.
The lesson
I presume this is plumbed in back to front. They could have uncovered this if they had tested it with some real users. Make sure your assumptions are correct by testing your designs with users.
Be consistent
So to turn on a tap, you turn it anti-clockwise. Not with these taps! The left one works that way - but the right one works the other way. You have to turn it clockwise to get it to come on.
The lesson
Be consistent:
- For a start, be consistent on your own site.
- Secondly, be consistent with every other site. Don't invent your own icon symbols or ways of doing things - users shouldn't have to learn how to use your site. It should be obvious and intuitive.
Give feedback
Some taps that you rotate indicate which way to turn them with a blue blob for cold and a red one for hot (or with an H and a C). Here are some.
I can never, ever work these out. If I rotate it to the red side, then the red disappears round the back and I can see the blue. Does this mean it's getting hot or cold?
The lesson
Give users feedback that helps them understand what they've done and what's happening. This includes:
- Links that change colour when visited
- Buttons that change on mouseover
- Indications on forms that there is an error - and where it is.
- A progress bar when things are happening.
Avoid confusing feedback like:
- Links that don't change on hover
- Headlines (that aren't links) in the same colour as links.
What do you think?
Here's another interesting articles on tap usability:
- Unusable sinks on Boeing planes <-- very true!
- Modern life is rubbish (again) that features taps alongside air dryers.
- A picture of some knuckle-grazing taps.
- A water fountain where you have to press a button to be told what button to press.









What a clever analogy!
Did you collect these photos over a long period? Feel free to grab the photo of the unusable Boeing-airplane sink from my blog to append to your post.
-=- Jerome
It took about six weeks - and I don't visit that many different toilets, so it doesn't say much about tap designs ...
The hard bit was thinking up a lesson for web design for each one - the 'degrade gracefully' took longest. Anyway, when I've thought of one for your boeing example (any thoughts?) I'll add it, thanks.
Yet more on water...
Malcolm Coles has been reviewing the usability of taps and how it translates to web design.
Among the lessons,
If you're writing loads of help text for your site or tools because of problems in usability testing, there's something wrong with ...
I have only spent time in the arena of software design but it made me think maybe there should be design patterns for such functional objects like "taps" or faucets as we say in the states.
For stuff thats been around since Victorian times, like taps, just go back to some of the original designs. Victorian taps have a comfortable bulge on the handle, are easy to repair,with standard parts, and last.
That's a brilliant article!
I always find it easier to understand and memorise web design guidelines if we use examples from everyday life.
Especially the first example with train toilets is something I have experienced myself in East midlands trains too!
There is nothing more frustrating than trying to figure out how some things work while they should be self-explanatory and make your life easier than more complicated!
They even have produced touch screen tap!
http://www.reevoo.com/decidewhattobuy/2009/04/gadget-watch-tap-with-face-recognition/
Lesson: Not because complicated features have developed we should use them in all websites and especially a number of them in just one site!
[...] On the usability of taps and the lessons for web design http://www.malcolmcoles.co.uk/blog/usability-taps-lessons-web-design/ [...]
Good one Malcom, thanks.
But.. Test it works!
I think the last word in your sentence:
"So when the white bit obscures hot (and the pointy bit points at cold), it’s cold."
should be hot, no?
Thanks - fixed!
I have a caravan, with a foot pump to the tap. Imagine putting one of these electronic taps on it, frustrating to use.
Now imagine whats its like for me to use a website designed on a state of the art computer, on my decrepid old thing, ---- frustrating to use.
All web designers should use a 7 year old computer to test their sites!
Kind regards from a pig farmer.
Nice. Although as we all now have to speak American online (see Daily Mail 'moms' 'butt' 'Britain's David Cameron' 'Manchester Utd Soccerball Club' - only one of those is made up) shouldn't your title be ' on the usability of faucets'??